f(x) = (x - 3) / (3 - x)
f(x) = (-1)(3 - x) / (3 - x)
f(x) = -1
So, range of the function is -1.
Analysis: It is a constant function i.e for all x belongs to R, f(x) = -1.
|cot(x)| = cot(x) + 1/sin(x)
|cot(x)| = cot(x) + cosec(x)
Now, clearly note that |cot(x)| = cot(x) , when x belongs to 0 to pi/2 or x belongs from pi to 3pi/2
= - cot(x), when x belongs to pi/2 to pi or x belongs from 3pi/2 to 2pi
CASE1. When x belongs to 0 to pi/2 or x belongs from pi to 3pi/2,
cot(x) = cot(x) + cosec(x)
or, cosec(x) = 0 which is not possible.
CASE2. When x belongs to pi/2 to pi or x belongs from 3pi/2 to 2pi
-cot(x) = cot(x) + cosec(x)
(cosec(x))(1 + 2 cos(x)) = 0
cosec(x) # 0
so, 1 + 2cos(x) = 0
or, cos(x) = -1/2
so, x = 2pi/3 (because x belongs to pi/2 to pi or x belongs from 3pi/2 to 2pi)
Hence there is only one solution.
You can see it from the graph even---
clearly there is only one solution, in 0<x<2pi.
( 5 + 2(6)1/2 ) ( 5 - 2(6)1/2 ) = 25 - 24 = 1
So, ( 5 + 2(6)1/2 ) = 1 / ( 5 - 2(6)1/2 )
According to equation now,
Let ( 5 + 2(6)1/2 )(x^2 - 3) = y
So, y - (1/y) = 10
or, y2 - 10y - 1 = 0
So, y = (10 + (104)1/2) / 2 = 5 + (26)1/2
So, x2 - 3 = log (5 + (26)1/2) / log (5 + 2(6)1/2)
Therefore, x = [ { log (5 + (26)1/2) / log (5 + 2(6)1/2) } + 3 ]1/2 (Ans)...........
(4/9)x + (6/9)x - 1 = 0
or (2/3)2x + (2/3)x - 1 = 0
Put (2/3)x = y
So, y2 + y - 1 = 0
y = (-1 + (5)1/2) / 2
or, (2/3)x = (-1 + (5)1/2) / 2
Taking log on both sides,
x log(2/3) = log (-1 + (5)1/2) - log(2)
x = [ log (-1 + (5)1/2) - log(2) ] / [ log(2/3) ] (Ans)............
The slope of tangent at any point of parabola is equal to the slope of parabola ta that point. So, the angle between parabola and tangent is 0.
A function is differentiable at a point if it has a tangent at every point. That is, a function is differentiable at if the limit
exists.
It fails to be differentiable if:
Note: While all differentiable functions are continuous, all continuous functions may not be differentiable.
integration of log(cos(x)) is not in JEE syllabus.
Anyhow i am giving u the method to solve it,
cos(x) = (eix + e-ix) / 2
So, I = int log((eix + e-ix) / 2) . dx
Put (eix + e-ix) = y
So, ((i)eix + (-i)e-ix) dx = dy
or, (ieix - ie-ix) dx = dy
or, (i) (eix - e-ix) dx = dy
or, dx = dy / i (4 - y2)
So, I = (1/i) int log( y ) / (4 - y2)1/2 dy + ((log2) / (i)) int dy / (4 - y2)1/2
Now to solve first part of integral use polylogarithmic functions.
Finally,
Polylogarithm
The polylogarithm , also known as the Jonquière's function, is the function
Note that the similar notation is used for the logarithmic integral.
Consider a triangle with coordinates of 3 vertices A(x1,y1), B(x2,y2) and C(x3,y3).
So, ATQ,
AB = a, BC = b and AC = c.
The given determinant is equal to twice the area of triangle ABC.
also area of triangle = (s(s-a)(s-b)(s-c))1/2, where s = semi-perimeter
So, given determinant = (1/2) ((a + b + c)(a + b - c)(a - b + c)(b + c - a) (Ans)..........
A linear combination of vectors is a sum of scalar multiples of those vectors. That is, given a set of vectors of the same type, such as (they must have the same number of elements so they can be added), a linear combination is formed by multiplying each vector by a scalar and summing to produce a new vector of the same type:
For example, let , , , and . Then the linear combination of and is given by
In signal processing, we think of a linear combination as a signal mix. Thus, the output of a mixing console may be regarded as a linear combination of the input signal tracks.
Source: https://ccrma.stanford.edu/~jos/st/Linear_Combination_Vectors.html
The question is totally correct. Here's the solution.
Let Ei denote the evet that the bag contains i white balls and so (4 - i) balls of any other colour(s). Let A denote the event that the 2 balls drawn at random are white.
P(Ei) = 1/5 (i =0,1,2,3,4)
P(A/Ei) =0 for i = 0,1
P(A/Ei) = iC2/4C2 for i>2
Now by total probability rule,
P(A) = summation i from 0 to 4 P(Ei) P(A/Ei) = (1/5)(1/4C2)(2C2 + 3C2 + 4C2)
P(A) = (1/5)(1/6) (1 + 3 + 6) = 1/3
By the Bayes' rule
P(E4/A) = P(E4) P(A/E4) / P(A) = (1/5) (1) / (1/3) = 3/5 = 0.6 (Ans)............
This is the graph of |x| + |y| = 1.
So, area within the curve = area of square ABCD = 2 sq. units.
or, by integration,
area within the curve = 4 times area of triangle AOB = 4 int x from 0 to 1 (1 - x).dx = 4(x - (x2/2)) with limit of x from 0 to 1
= 4(1 - (1/2)) = 4(1/2) = 2 sq. units.
How to draw the graph
|x| + |y| = 1
For x,y>0; eq. is x + y = 1
For x>0 and y<0; eq. is x - y =1
For x<0 and y>0; eq. is - x + y =1
For x,y<0; eq. is - x - y = 1
Let p be the prob. of getting an odd no. in a single throw of a die. Then the prob. of getting an even no. is 2p.
We have,
P(1) + P(2) + P(3) + P(4) +P(5) + P(6) = 1
or, p + 2p + p + 2p + p + 2p = 1
or, p = 1/9
So, prob. of getting an even no. = 2/9 and prob. of getting an odd no. = 1/9.
Since an even no. is considered as success,
Let X = no. of even no. on 2 throws.
When X = 0, P(X) = (1/9)(1/9)(1/9) = 1/729
When X = 1, P(X) = (1/9)(1/9)(2/9)(3) = 6/729 = 2/243
When X = 2, P(X) = (1/9)(2/9)(2/9)(3) = 4/243
When X = 3, P(X) = (2/9)(2/9)(2/9) = 8/729
This is the graph of greatest integer function (or the floor function).
Now break the limit for the integral first from 1 to 2 and then from 2 to 2.5.
I = int x from 1 to 2.5 [x] . dx
I = int x from 1 to 2 [x] . dx + int x from 2 to 2.5 [x] . dx
I = int x from 1 to 2 (1) . dx + int x from 2 to 2.5 (2) . dx
I = limit from 1 to 2 (x) + limit from 2 to 2.5 (2x)
I = (2 - 1) + 2(2.5 - 2) = 2 (Ans)
Find the intersection of parabola 2y = x2 and line y = mx + 2. (U may find only the x coordinate).
U will get x = m + (m2 + 4)1/2
Since x2 > x1,
So, x2 = m + (m2 + 4)1/2
and x1 = m - (m2 + 4)1/2
I = (mx2/2) + 2x + (x3/6) limit of x from x1 to x2
Put the limits and then find dI/dm and put it equal to 0 to get a value of m.
Check thru double derivative that d2I/dm2 > 0.
So, value of m corresponds to minimum value of I.
Solve it by differentiating both sides.
I = int x from 0 to pi/4 (sinx + cosx)dx / (9 + 16sin2x)
I = int x from 0 to pi/4(sinx + cosx)dx / (25 - 16(sinx - cosx)2)
Put y = sinx - cosx
or, dy = (cosx + sinx).dx
When x = 0, y = -1 and when x = pi/4 , y = 0
I = int y from -1 to 0 (dy / 25 - 16y2)
I = (1/16) int y from -1 to 0 ( dy/ (5/4)2 - y2 )
I = (1/16) (2/5) |log(5 + 4y / 5 - 4y)| with limit of y from -1 to 0
I = (1/40) ( 0 - log(1/9) )
I = (1/40) (log9)
(1) Probability of getting 1 = P(1) = 1/6
Probability of getting 2 = P(2) = 2/6
and, Probability of getting 3 = P(3) = 3/6
(i) For the sum to be 4, it can occur as (1,1,2)
Further these three can arrange in (3!/2!) ways (as 1 comes twice).
So, P(sum 4) = (1/6) (1/6) (2/6) (3!/2!) = 1 / 36
(ii) For the sum to be 6, it can occur in two ways as (2,2,2) and (1,2,3).
So, P(sum 6) = (2/6)3 + (1/6) (2/6) (3/6) (3!) = (1/27) + (1/6) = 11/54
So, req. Prob. = P(sum 4) + P(sum 6) = (1/36) + (11/54) = 25/108 (Ans).............